![]() Regardless of which farming professions you choose, Gatherer is the best foraging profession. It prevents downtime on your sheep and makes your sheers more useful. You could make the case that this is the simplest or maybe the truest animal professions (read: more fun, not necessarily economically efficient). Shepard doesn't offer added benefits to sheep, pig, cow, or goat farming so it forces you into raising sheep. It also gets better for each big coop you have on your farm because you can incubate multiple animals (preferably ducks) at a time. Rancher > Coop Master is the best profession path for true animal farming professions. Both Shepard and Coop Master allow you to raise your animals up to 5 hearts faster so you can sell them earlier or more often. Rancher is a strange profession since by the time you can choose this profession, you'll be able to process the eggs in the mayonnaise machine (I guess it's okay for selling milk before ). Honestly, the best farming profession path for ranching is Tiller > Artisan since Artisan is probably the best profession in the game and it applies to more than just ranching. The following professions have an impact on raising animals: Skillīefriend coop animals faster incubation time cut in half.īefriend barn animals faster sheeps produce wool faster.Īrtisan goods sell for 50% more (only if you chose Tiller as your level 5 farming profession).Ĭhance for double harvest when foraging items (this works for truffles) The milk pail and sheers can be purchased from Marnie, each cost 1,000g. Used to gather hay from grass if you've removed all of the grass from your farm during a season, purchase a Grass Starter from Pierre's General Store The following tools are used for animal farming: Tool The actual formula is the follwing: (number of animals * 28) / 240 = number of silos Tools Mayonnaise machines use eggs (chickens and ducks), looms use wool (sheep and rabbits), cheese presses use milk (cows and goats), and oil makers use truffles (pigs).ĭumb Silo Math: Three (3) silos for every two (2) fully upgraded farming buildings. Note: You should try not to clear any grass patches without a silo.Įach of your animal buildings should have one (1) heater and one (1) machine for each artisan good per animal. The silo allows you to use your scythe on grass patches to gather hay. Regardless of your late game plan, the first thing you should do to prepare for any sort of animal farming is to build at least one silo as early as possible. This gives you something to do besides mine in the winter, which is especially important in your first year if you don't have your greenhouse from the community center yet. The advantage to raising animals is that they provide goods all year round (except for pigs, they don't find truffle in the winter). The upfront costs are pretty high, but once you've upgraded your buildings and built a few silos (since your deluxe buildings automatically feed your animals), you basically just pick up your animal products and move on. ![]() With the exception of trellis/vine farming in your greenhouse, animal farming is one of the most passive money makers in the game. ![]() This guide will walk you through how to get started and give you a few strategies for getting the most out of your animals. ![]() It features chickens, ducks, rabbits, cows, goats, sheep, and pigs (with a few extra special animals). Along with raising crops, Stardew Valley has a fully-featured animal farming (or ranching) system. ![]()
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